using System;
using System.Collections.Generic;
using System.Text;

namespace WOWEquipOptimizer
{
    public struct Buff
    {
        private List<Attribute> m_Attributes;

        public List<Attribute> Attributes
        {
            get { return m_Attributes; }
            set { m_Attributes = value; }
        }
        private string m_Name;
        public string Name
        {
            get { return m_Name; }
            set { m_Name = value; }
        }
        private bool m_Enabled;

        public bool Enabled
        {
            get { return m_Enabled; }
            set { m_Enabled = value; }
        }
        public Buff(string name, List<Attribute> attrs)
        {
            m_Attributes = attrs;
            m_Name = name;
            m_Enabled = true;
        }
    }
}
